Catching a few lobsters...
/ Renderman Archives Hate Renderman Projections

I redid the projection map for the cliffs in the Spire Rock Planet shot. It looks pretty good.

But when I bring my renderman archive of the cliff geometry into the main scene, the texture is being re-projected into the wrong position. It looks like its projecting based on the render camera instead of the projection camera from the archive scene.

Ian and I spent a few hours trying to troubleshoot this problem, with no success. We probably need to somehow bake the projection map onto the geometry before creating our archive, but I don’t know if that’s even possible.

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