Catching a few lobsters...
/ Matthew Rotella Week 8 PPJ: Blocking, Sculpting, Painting, and Lighting

Since my last PPJ I continued to focus on blocking with a huge emphasis on the shot where the ship approaches the exploding supernova. After refining the animation even further I made a lighting test render, which I then further developed into a look development comp to push it even further. And I’m quite pleased with the results.

Here’s the original lighting test: 

and here is the look development comp:

I also continued to sculpt rocks and asteroids with a vengeance:

asteroid_2_capture craggy_rock_block_capture sharp_layered_rock_capture roundish_rock_2_capture

Not to mention my matte painting splash for Cube World:

cube_world_matte_painting

Lobster Fact: Lobsters bench press 3 times as much as the average human due to their having 4 times the amount of arms.

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