Catching a few lobsters...
/ First Attempt at Multiple Renderman Projection Layers
January 24, 2017

I’m trying to using layer multiple renderman projections onto a single object. Its possible with the pxrProjectionStack node, but the results were weird.

Here’s my first projection from the first camera view:

It looks good in the first view, but when when the camera pans right to the second view its projecting onto areas outside the first view:

So that when I add the second projection, it projects only in the area behind the stuff from the first projection that we don’t want:

Here’s a comparison of overhead views:

I’m not sure what I need to do to get the renderman projector to project in only the area that I want, and the pxrProjectionStack node doesn’t give much control over how the pxrProjectionLayers interact with each other.

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